Your neighbors are turning into monsters, ready to eliminate anyone they see. Inside and outside,
they hunt during the day and the night. What do you do when you're stuck in your apartment with
no food and where anyone can monsterize into a lethal machine? I'm going to break down the
mistakes made, what you should do, and how to beat every single one of these monsters in Sweet Home.
This gamer, Hyun-su, is down on his luck and trying to live cheaply. But what he's
not thinking about is security. This building is seriously broken down. There's cracked paint
covering every inch, the main sign has an arm sized hole through it, and his head nearly gets
sliced off from a rusty old weed whacker. These might look like superficial flaws, but they
reflect much deeper problems, because this place simply isn't safe. It won't keep things out and it
can't protect you well from within. And if this is our only security guard who happens to be doubling
as a superintendent, this building is vulnerable in all the wrong places. In his apartment, he gets
offered a drink by the security guard who starts looking through the peep hole. He not only has a
nosebleed, but this guy's acting weird as (beep). Regardless, I would install extra bolt locks on my
door, because he has the keys to every apartment in this place and I don't trust him at all.
A week has passed, and Hyun-su here has been playing video games nonstop. He goes to pick
up his shipment of instant noodles and sees that it's been ripped open with a trail of
packets leading to his neighbor's apartment, a model living next door. He sees a cat's severed
head roll into view before a hand grabs it. Backing away, he steps on a pack of noodles,
the crunch alerting the monster. Okay. In moments like this, you will choose either
fight or flight as the brain's amygdala takes over and your nervous system switches into
full-on sympathetic response mode. For Hyun-su here, it's flight. And I would do the same.
You see something like this, lock your door and call the cops, which he actually does,
but his signal is dead. It looks like we have to figure out how to deal with this on our own.
Now, there's no clear indication if he's dealing with some bloodthirsty psycho
or something supernatural. In situations like this, it's hard to trust your own senses,
but he heard the voice saying "hungry". So I might offer it food to leave me alone. Unfortunately,
ramen doesn't seem to be appreciated. So unless you find another cat, we don't have a viable way
to distract it or earn its trust. Another twist gets thrown into the mix as the doorbell rings.
It's his neighbor, the model, and she's begging for help. And look, I got to be real with you
here for a second. It was at that moment my dumb ass was mad at Hyun-su for not letting this pretty
girl in for safety while the monster is right next door. But be smarter than me here, guys.
If a pretty woman knocks on your door and wants your help, something's wrong. It never happens.
Trust me. Asking to see her arms is smart, because if they look like this, maybe don't open the door.
She gets mad and goes berserk, and we get the confirmation. She's the monster we saw earlier.
But there's something else here we could easily miss that makes her an even bigger threat. This
monster takes things personally. She could even manipulate and trick you, trying to act normal or
trying to pretend there's an emergency. Once we've realized this, I'm not trusting a living soul in
this building. We need to start thinking about how to get help. The phone signals are blocked,
so at the very least, I would put a banner out by window using bedsheets and write a message
that there's an emergency. But it's not just about us, because if this thing gets to other people,
it might be more than just cats it wants to eat. We need to warn everyone we can
for the safety of the entire building. Hyun-su walks out into the hall where
he sees this gangster coming down the stairs and suddenly collapses. This seems like it's from his
instant noodle only diet, but it's actually a sign of something much worse. Upstairs,
the guitarist girl sees the same woman at her door, looking a little worse for wear, and then
screams for her to open up. Okay, this monster has moved upstairs and we can see this thing won't
stop. It wants food now, and it's gotten strong enough to punch clean through a metal door. We
can't stay in the apartment forever, and it could break in with enough time. The first thing to do
is collect whatever you have in the apartment that could be used as a weapon or fashioned into one.
Then we have to think about escape. They're lucky to have a camera on their front door, so
they can see the monster is nearby. I would throw something down the hallway as a loud distraction
and run down stairs to called the police. In the lobby, the other tenants discover that the
shutters have been lowered, the security guard is missing, and their phones have no service. Also,
all exits and entrances have been chain locked, meaning someone has trapped them here on purpose.
And there are a lot of people down here trying to leave. Now, padlocks can actually be snapped open
using two wrenches and some leverage. We might find some in the security room since the guard
was also the superintendent. But if not, having more people gives us a better chance to escape,
get help, or neutralize this monster. I would find out everyone's job and skillsets to see whether
we should go after the thing ourselves. If everyone is a useless office worker,
at least we could barricade the security guard's room and hide in there, with access to the
cameras, to watch the monster's movements. This med student breaks the chains to the
management office, where inside one of the tenants, who is a firefighter,
tries calling for help, but all the lines are busy with disaster reports and the call cuts out.
Okay, these guys don't know there's a monster in the building yet. So I might first think
this was a natural disaster like a typhoon or tsunami. But because of where South Korea is in
the Northwest Pacific basin, tsunamis or cyclones are very rare compared to surrounding countries.
If all the helplines are down, we shouldn't be trying to leave until we learn more. And if
there's a city-wide threat, this building is the most valuable thing we have. Also, this woman is
a firefighter. So she has a better understanding the most about emergency evacuation and emergency
protocol. I would make sure she was a part of all planning and decision making from here on out.
The shopkeeper starts pressing buttons and the front door shutter begins opening, but the tenants
in the lobby see a very tall creature standing just outside, and this dog is not happy about it.
I can't blame him too much for trying get out, but once we see this very non-human thing standing
there, it confirms our suspicions that there's a city-wide emergency. And we need to turn this
building into a safe zone. The student sprays the monster away with a fire extinguisher until
he gets it past the shutters, but they close way too slowly and he runs out of gas. This guy was
smart to use the fire extinguisher because it's a projectile. There isn't much of this building that
doesn't require close combat of some kind, and that would be a losing strategy with this kind of
monster. One thing has become immediately clear, with this many monsters help will not be coming,
and we're on our own. We've closed the shutters, but it might not be enough here. His tongue can
extend really far. And if he was really hungry, he could approach closer to reach inside easily.
We need to plan for the worst. So I would be trying to narrow the holes in the front gate
by unwinding metal clothes hooks and wrapping them diagonally across the holes in the gates.
It's all metal, and if it's wrapped tightly enough, it could provide a little more security.
Meanwhile upstairs, the guitarist girl has been taking care of Hyun-su since he passed out,
and he's not in good shape. She leaves to check out a noise and never notices
social media is blowing up with the top three trending topics being monster, state of alert,
and nosebleed. She goes to the stairwell where the drunk is muttering to himself,
and when she passes by she sees his nose bleeding like crazy. There's
something really wrong with this guy. All right, this girl has already seen
a monster and he nearly bashed her door in. So if I'm seeing someone acting like this,
I'm not wasting a second. The first instinct is a swing for the head, but this is not the right
thing to do. She's three to four steps lower than him, which is a very difficult angle to strike,
and contact with the head could be easily blocked, if it even reaches at all. In this situation,
we should swing for the knees. He won't be able to block, we'll get a fast and direct swing, and
it will knock him down, giving us another chance to strike. Another tenant enters the stairwell,
sees the drunk guy turn into a monster, and chop the guy's head clean in half with a samurai sword.
Okay, this is an important takeaway. These things have physical bodies and they can be
killed like any living thing. Now, it's easy to be sympathetic, but if we want to survive,
we need a killer instinct, like this guy here who takes one of them out like he's playing Yakuza 6.
But brute strength won't always do the job, so we need weapons. Kitchen knives are a good place to
start, but close combat is not going to give you the best advantage, and nearly everyone in this
building has no weapons training. So we'll need something easier to wield without experience.
The roof would be good to scout for scrap metal, pipes, poles, or wooden planks that could be
used. Baseball's a popular sport in Korea, so there could be bats in other apartments,
but clearly it would be better to kill them when they're still more human than monster, because
they get back up more dangerous than before. Downstairs, the tenants are barricading the
entrance when everyone's phones receive a notification about an epidemic. Anyone exhibiting
nosebleeds, blackouts, and aggressive behavior should be quarantined. They're all nervous. This
group didn't understand until now that this was a sickness and they can catch it. And they argue
about where they should go. The basement parking lot is shuttered and the apartments aren't secure.
I would want to stay downstairs, where we have more operational control, and send teams
to scout certain floors for food, resources, and weapons, using the ground floor as a base.
The next day, Hyun-su the gamer wakes up and sees the city is in ruins, when all of a sudden he
starts to bleeding from the nose like that woman, and he'll turn into a monster just like she did.
Looking for answers, he researches the illness on a blog called Crucru, and the med student
has found the website too. They learn that the writer himself was infected and he described it
as a curse with an unknown cause and no cure. But if they want to live, there's something
they should know. Both tenants are about to discover what that is, but the internet cuts out.
God, I hate it when that happens. With everything that's going on that's
putting your life at risk, it's easy to overlook some important resources, power and the internet.
An unmanaged power station will provide four to six hours' electricity before blackouts occur.
South Korea has nuclear power plants, which would last longer as it is more automated,
but it's only supplied to certain areas, and will eventually give out as well. And for him, this
means no video surveillance of the front door. The internet would be gone even faster as the system
would be overloaded with the activity of panicking citizens. We need to use these tools and gain as
much information as possible before they're gone. If this is happening everywhere in the city,
there might be information about what to do, how to beat them, what their vulnerabilities are,
and if the government is going to help. It's been eight hours since Hyun-su here
collapsed, and he's feeling hungry after all that research. He opens the door to grab a
box of instant noodles, but the drunk from the stairwell has come back to life as a monster.
Okay, obviously we shouldn't be opening our doors on a whim, but once it's inside,
we either need to fight it or lock him in the apartment. It might seem smarter to lock him in,
because it guarantees your safety in the moment and keeps him from roaming the halls,
but it's not the right decision, because this may be the best chance we get at killing this thing.
We can't just use a pole and bash it, though. This monster has a special ability. He can't see,
but he can hear like you wouldn't believe. I would take the sharpest object within reach and
stab him in the ear, so he can't see or hear now, making him easier to kill in a fight.
That way we can keep the apartment and the building might have one less monster.
Hyun-su goes to option three and stays quiet, and the monster leaves.
Lucky. Very lucky. Later, he looks at the window and sees a father about to repel down the side of
the building. The man gets attacked by an eyeball monster and falls to his death as his kids cry out
for help. The gamer throws his computer monitor at the eyeball and it comes up to attack him.
These monsters are not limited to the human form. And obviously we got to go for its weakness,
which is the eye. But it's not going to be enough. It can stretch its neck and it's strong,
but this means we might be able to trap it. I would try to make it follow me through the
hallway to stretch its neck further into the building and down the stairs. If I can get it
stuck, it will be easier to trap and injure. This guy shoots at it with an air cannon that
he fashioned out of a crutch, which is awesome, but it's clearly exposed that we can't always
guarantee to kill these things, even if we sever their heads. So fighting them won't always be a
solution unless we have a lot more power to disintegrate them completely. And from this
point forward, fire might be the best way to go. The veteran has another piece of valuable
information. Phone calls make noise that cut out when a monster's nearby. By staying on call,
disturbances can help give you an early warning. We can use this to clear the building. You could
go floor by floor and determine which ones have monsters and either seal them off or
kill them. Stay on call, keep your batteries charged, and don't go anywhere without it.
Hyun-su here meets him in person and the veteran upgrades his weapon. It turns out the man is an
amazing mechanic and tells him to go save the kids. This guy should be fashioning weapons for
every man, woman, and child. We need to think like we're soldiers at war against these monsters and
he's our blacksmith. And since he can solder metal, I would take apart a row of doors and
solder them together to permanently seal off a stairwell to trap any monsters or higher floors.
Hyun-su the gamer sneaks through the building and nearly avoids the blind monster. He reaches
the kids to rescue them, but suddenly he starts showing symptoms, and he tells the kids to run
away, but it's too late. He's a monster now, or is he? Hyun-su seems to snap out of his hallucination
just in time to get knocked down by a giant creature. But in a super anime moment,
Hyun-su holds the monster back and yells at the kids to run before he gets beaten into a wall.
Something is definitely going on with Hyun-su. Somehow they've managed to survive long enough
for a tenant with a sword to come and slice this protein beast. He and the guitarist drag Hyun-su
to safety, they see his eyes go from black to normal. So he has a monster, that's bad,
but for now he can control it. And even if it's risky, it kind of gives us a chance at
fighting these things because he might have extra strength like they do, or a special ability we
can take advantage of. The children continue to make their way upstairs, but the blind monster
suddenly appears and blocks their way. They try to stay quiet, but the beefcake is back and reaches
out for them. Their screams of terror alert the blind monster, who attacks the other one,
and the two kids run out of the way. About time something goes our way in this building of terror.
This is a clear indication we can exploit each monster's tendencies in our favor. The blind
monster will attack noise and the beefcake will fight back, meaning noise can be used a lure to
get the blind monster killed. The swordsman comes up with a plan and leads it through the complex.
He reaches the end of a corridor and jumps out of the way, baiting the beefcake to jump out the
window. Okay, these things die hard, but they can definitely be injured. Every monster will
have its own unique weaknesses, and we need to start looking for them to survive in this place.
So the main strategy is to make them immobile. No arms or legs will make for a reasonably harmless
monster. And for beefcakes here, who's got too much muscle to fight conventionally, slashing his
Achilles tendon will make him unable to walk. It's simple biomechanics of anthropomorphic anatomy.
We find out that the building lost power and that the firefighter girl volunteered to go down to the
electrical room to try to turn it back on. But she got set up by the med student who knew there was a
monster down there. This guy is cold and tactical, and he's not wrong. But this firefighter is
extremely valuable to the group. I would have been upfront with her, because she's built to fend for
herself. She's even saved everyone's lives in the building, and now he's totally throwing her under
the bus. The med student makes an announcement for all survivors to come downstairs where it's safe,
but then the radio goes offline. Gathering people is good, but we have to have smart allocation
of resources and skills. There is actually more upside to having two bases, one upstairs and one
downstairs. The lobby base camp can ration food and relay it to the apartment base,
while the strongest and bravest stay to clear the monsters, save more people from their apartments,
and scavenge for food and supplies. Back in the lobby, this woman is trying to
break out of the building to find her daughter, but then they see a girl running towards them.
She stumbles and limps her way to her mother as the med student tries to figure out what to do.
Okay, this sounds heartless, but we don't know if this girl is infected or not. And
it's adding another risk to the building. You have to ask yourself what is more likely,
that she survived all night outside with all these monsters around, or that she's infected.
It wouldn't be a proper decision to lock her out, so I would let her in, but immediately lock her
up in an apartment to monitor for nosebleeds and any sense of turning so we can kill her quickly if
necessary. The soldier runs out to save her, but they both get run through and killed by the long
tongued monster. God, this thing is brutal. The student starts putting the barricade
back up and barely avoids the monster's tongue piercing through as the shutter begins to close.
After defeating the beefcake, the group spend the night at the veteran's apartment. By the next day,
the guitarist and the swordsman are prepared to leave for the first floor, with the infected
Hyun-su deciding to join them. The soldier gives the swordsman a shield to take with him and he's
made it out of a door. This is incredible work, but right now I'm starting to think about if
there's a better way to fight these monsters than was swords and shields. This guy should be making
traps for us, because even if the monsters are strong and have special abilities, the aren't
exactly smart. Things like bear traps, tiger traps and snares would all be easy for this guy to make,
and could go a long way in keeping us safe and dealing with the monsters more intelligently.
Down in the basement, a spider like monster goes to attack the cocoon and finds it empty. The
firefighter has escaped through the ventilation shaft. This was really her only option because
the room with the cocoon was locked. Don't try to fight this thing without help, because it has more
range and can move better than you, plus every leg has a huge stinger that can pierce through metal.
But if it's taken the form of a spider, it might have the vision of a spider, which is surprisingly
terrible. They rely on touch and vibration more than sight, despite having eight eyes. I might try
using this to my advantage. I would take something from this room with me first, like the wire,
and instead of running through the ventilation making vibrations, I'd look for a T junction in
the vents, use the wire to cause vibrations away from me, and stay still and quiet on the opposite
side. She breaks a vent fan to lower herself into another room, but the spider catches her. Thinking
quickly, she breaks a window and grabs a broken shard, sawing through the webbing to escape.
The tenants find out that martial law has been declared and the military is in control. They're
told the infection doesn't spread through the air or blood, but it's related to human desire, and
anyone exhibiting symptoms of nosebleeds, fainting or hallucinations should be locked up. These
creatures are durable and heal very fast, but they do have two weaknesses. They can be damaged and
killed during a period of time called the golden hour. And secondly, they can be burned to death.
But dealing with this means we're killing them while they're still in human form, and that get
emotionally very ugly. I would designate a person at each base camp to be officially in charge of
these executions so that there isn't a situation where people who aren't mentally prepared for
something extreme like this allow another person to turn into a monster. And it needs to be brought
to the group for a vote, because if everyone isn't on board, everyone's lives are at risk.
Meanwhile, the gamer and his crew find a dead body, and it's warm. This is really bad news
for them because it means he's been killed very recently and that a monster could be near. They
don't see one, but on their way down something knocks the guy down the stairwell, and he takes
a deadly fall, splatting onto the floor. He wakes up in another room where the med student tells him
he's been asleep for eight hours, and it's obvious that this kid has been infected. Okay. This guy
can somehow survive deadly falls and heal quickly. If he's on our side, there's no way I'm not going
to try to use this as an advantage against the monsters. We've established with beefcakes here
that some of these monsters are too dangerous to fight, but he clearly doesn't have the same risks
as us. I would use him to lure monsters into traps, because the worst case scenario is he
ends up back in the med bay for eight hours. The shopkeeper throws a fit and screams that they need
to kill him, but then his nose starts bleeding. Yeah, what was it you were saying, old man?
Downstairs, the gamer is told by the med student they need him to do dangerous jobs for the
tenants. His first task is to bring the soldier down here to help reinforce the barricade. But
he's told to leave the kids if something goes wrong. I hate to say it, but he's right. Kids
are our future, but right now we won't even have one unless we defeat these monsters. So anyone
who can't contribute to that cause come second. These kinds of unpopular practical decisions are
for the greater good. The firefighter isn't happy that he's using the gamer, but tells her they need
the soldier and the gamer can heal fast. As long as he's strong enough to resist the infection,
he can be their ultimate weapon. I have no problem with this whatsoever. We need to use people as
resources because everyone has unique skills. He's a risk to have around groups of people,
so he's best put to use to scavenge, run errands, and do things the others can't do.
The med student tells the woman about the Crucru blog and what he read on it. She remembers her
fiance had a blog called Crucru before he died, and he didn't want her to know about it. She knows
it must be the same one, but why would her husband know anything about this infection? Hyun-su and
the gangster are walking up the stairwell when the man is suddenly grabbed by a giant hand.
Hyun-su here chases after him and gets knocked down by a super-fast monster with giant legs.
It sprints towards the kid, but someone shoot it with a crossbow bolt and it runs away. This
old man and his nurse appear and rescue the two survivors. They're lucky to get some help, because
this monster might be the toughest one yet. If it's so fast you can't even react to it, how
do you kill it? That night, the veteran reinforces the barricades and they're going to need it badly,
because the tongue monster gets grabbed by a massive hand as something lets out a roar.
The next day, the guitarist starts to bleeding from her nose and the tenants are horrified to
find out she's infected. They sound the alarm and the swordsman leads her into a net trap
they've set up. The firefighter realizes this infection can be caught by anyone,
and remembers her husband's Crucru blog. She must know what happened, and decides to head
out on this motorcycle to his old workplace. It's risky, but she could find answers
that tell us what we need to know about the infection. I wouldn't want her to leave though,
because she's too valuable to the planning, safety, and defense of the group. It might
be better to send the gangster, who is strong enough to defend himself in the wild, and he
would help if there was something in it for him. Things are getting more dangerous for the group.
Others are getting infected and monsters are still in the building. Now, structure
is important in survival settings. We have to be on guard 24/7, and it requires organization,
cooperation, and discipline. They create four main rules for everyone to follow. Rule one,
move together in groups of two or more and you report anything unusual immediately.
This is so vital, and it's also very common sense. Being alone is almost never a good option
in survival scenarios. You're always safer with company to either defend or get help. Rule two,
eat once a day and only the amount prescribed. Resources need to be rationed and not everyone is
going to go along with this. It's going to meet resistance and it needs to be enforced, but as
fairly and as democratically as possible. Things should be voted on, and that's a great way to
have everyone buy into cooperating with the group. Rule three, everyone will have their temperature
checked every night at 8:00 PM. If someone gets sick, they'll want to keep it a secret.
So we can't trust anyone. A hard rule to check for infection won't let anyone slip through the
cracks, and you can catch a potential threat more quickly, keeping everyone more safe. Rule four,
quarantine the infected. Obviously they shouldn't be near the healthy, because they could turn. This
kid is an exception, but even still, how do we know he's not going to get dangerous and violent
at some point? We don't, not until the symptoms have been studied in other cases. I would still
lock him down until enough time had passed that I was sure he's not a threat to us anymore.
Hyun-su the gamer goes upstairs to scavenge more supplies, but he knows a sprinter monster
is still around and has an idea. He sets up multiple screens and fishing line to act as
an alarm while he searches the apartments. He hears his alarm go off and falls to the ground
as a sprinter monster comes running into the room. Now, that scene ends and we never seen them fight,
which is really strange, but okay. We can't fight this thing normally because he's so
fast you won't be able to react to him to fight or protect yourself, but he still relies on the
laws of friction to launch himself forward. And simply by reducing friction, we can slow this guy
down. Instead of alarm balloons, I'm greasing up the floors with oils, dish soap, KY jelly,
anything I could find to make it impossible to run. And because he's going so fast, if he slips,
he's going to crash hard. I would also line the hallways with steel wire. These things together
make the building impossible to run through. Downstairs, the tenants are emptying bottles
and creating Molotov cocktails when they hear one of the women blow her whistle as something
lumbers towards her. They all rush out, and the shopkeeper's wife realizes this thing is
her husband, and she insists on killing herself. Okay, there's no TV anymore and this is the best
entertainment they can get, but it's not safe. They should use the buddy system so that someone
is there with a weapon for backup if she can't handle herself. I honestly don't even know why
they would wait long enough for this guy to wander out on his own. They should have
killed him long before this, or contained them until he was showing symptoms of transformation
and ended him from within the confinement area. The firefighter reaches her fiancee's office
and finds his research notes for the Crucru blog. He had become infected and was trying
to resist for 15 days as his condition would have stabilized and he would become a special infectee.
That's when the military shows up and takes the woman hostage. She cuts a deal with the commander,
offering up the infected Hyun-su, someone who can resist monsterization in exchange for her life.
Back in the apartment, the whole complex is powerless. The water is going to be cut off
soon and the food is running out. Power being out is bearable, but running out of drinking water is
a problem they need to solve immediately. It's always important to be thinking further ahead
than anyone else when it comes to resource management in a survival situation. A city's
water and sewage is relatively automated using gravity to its advantage. So it would likely
be available longer than electricity, but getting access to new sources of food and water will force
you outside. There are hundreds of abandoned supermarkets across the city to scavenge,
and it's the best place to start, but before it ever gets this bad, we have soil here so we
should start planting vegetables as soon as we realize this is an apocalyptic scenario.
Gardening obviously takes time, but it's at least the path forward to free sustainable food.
Later, Hyun-su here is told that the tenants have to leave soon as they're low on resources with no
guarantees of their safety. He's sent down to scout the parking lot where something knocks
them over and hangs him upside down. They see this on the camera and go down to help. As they
walk through, they see the sprinter monster standing there unresponsive. The med student
assumes it's asleep and they carefully walk the other way. These monsters actually sleep, which is
literally a survival mechanism for the brain and body to maintain functioning and run smoothly. If
it wasn't necessary for survival, a species would have evolved out of it. And that hasn't happened
ever. I'd take account of the time, because it could mean they have biological clocks that make
them more likely to sleep at this time of the day or night, and choose to scavenge the building or
even go outside only during those hours. But right now, this is their best and only
chance to stealth kill a sprinter monster, and I would have taken the opportunity.
The squad finds the gamer in a cocoon and frees him, but the guitarist drops her bat,
waking up the sprinter. The med student cleverly uses the car alarms to distract the sprinter.
Its greatest strength is its speed, and so if you know where it will be going, like a triggered car,
you could ambush it. However, this also wakes up any other monsters in the vicinity and puts your
whole group in jeopardy. So retreat is a good option until we can take them out one at a time
or have enough backup the fight them, something the old man does with his kick-ass flame thrower.
Upstairs, the veteran is running for his life, but it's not going to be an option for him. And it's
too dangerous to fight, which leaves trapping it the best solution. But you'll only have one shot
and you can't let it escape. Legs are the most dangerous part of this monster, so we need to take
them out of the equation in order to beat it. His trap was a great idea, because if the spider is
suspended, it can't use its legs and we can either try to kill it or run away. The problem with their
strategy was thinking they could do this with this tiny little rope and a couple of screws.
The monster must weight less than this fridge or about 120 kilograms because tipping it pulls the
spider off the ground. And judging by the fraying here, I would guess it's a natural fiber rope,
less than two centimeters in diameter, which has a lower tensile strength than synthetic fibers.
Even if it can hold up the monster, it's not going to last long, and they should have straightened
the rope by braiding it or used stronger screws so it can't break the metal frame off the wall.
The other tenants try to rescue him before Hyun-su appears and kills it.
The next day, the nurse, the gangster, and Hyun-su here get ready to scavenge for more supplies. But
as they're pulling out of the parking lot, the car suddenly gets flipped over. The gamer Hyun-su
wakes up and sees the beefcake monster has grown gigantic ever since it leapt out of the building,
and there's nothing he can do with his spear. Okay, this is in no way a fair fight. We'll
never take it down in combat, so my thinking is if we can't fight it from the outside,
maybe we can kill him from the inside. It takes three milligrams of fentanyl, which is only
this much, to kill a man. If we're already going out for food and water at this point,
we should be checking the local hospitals for drugs as well, and fentanyl is the way to go.
I would inject the beefcake as much as I could get my hands on. By sticking several needles
into the monster, you might just have a shot. The old man throws Molotov cocktails at the
monster and sets it on fire, but it's useless. He runs over to help the gamer Hyun-su, but as he's
carrying him, his nose begins to bleed and the monster's back for revenge. A firetruck crashes
into the beefcake and pushes it off the ledge before pushing flaming debris onto the creature
and setting it on fire. Things have returned back to normal, but the shopkeeper's wife reveals that
she's starting to have symptoms and needs to leave for their safety. But the other tenants don't want
her to go, and vote for her to stay. On the bottom floor, one of the tenants sees the elevator come
down and hears the alarm bells start ringing throughout the building. The doors open and the
monsterized security guard steps out. The security guard goes ballistic and starts fighting with the
swordsman. But his sword arm gets chopped off. He won't quit, and taking his broken sword, stabs the
security guard in the chest and drags the creature into the elevator where he orders the others to
throw a Molotov and burns to death inside. Okay, this is brutal. We've lost our best
fighter to the lamest monster ever. And I would be seriously pissed. His weapon has blades,
but it also has a pole to grab, and that makes it easier to fight him off. I would have had
everyone attack him at the same time, because he could be flanked from behind and the weed wacker
could be held down as they all help kill him. It highlights an important point though. Always
clear the place out. They should've sent bands of fighters to sweep the place floor by floor,
but they didn't. And now this is the consequence. The old man asks the firefighter for help finding
a secret tunnel that's in the building, but then his attention is drawn to an APC driving
over a bridge. The armored car breaks through the apartment's barricade, and these bandits
with stolen gear come out. If I see this car drive through the wall, I know it's only interested in
killing others, because it's ruined the structure of the building, making it vulnerable to monsters
from outside. So they don't want the building, they want us. I'm rushing quickly to the truck and
hiding beneath it. The smoke hasn't cleared and it's the last place they would look for someone.
All the tenants are rounded together in the lobby where this guy draws the outline for the new jail,
and the leader demonstrates that anyone outside of it will be shot. I'll bet they're regretting
killing the beefcake because if he was still around, he'd take care of these guys for us.
The bandits suddenly get ambushed by the firefighter, leading them on a chase through
the building as the rest join in the fight. That's when the shopkeeper's wife arrives,
fully transformed. She kills one of the bandits and is about to stab the student,
but the gamer saves his life. The kid strangles her to death and collapses from a stab wound.
The bandit leader realizes that the boy's infected and has his men burn the shopkeeper's wife as he
takes them into the elevator. The firefighter frees the other tenants, but another bandit
stops them in their tracks. He shoots the veteran, but she eventually kills him. However, the old man
realizes the veteran's nose is bleeding. Upstairs, it's not looking good for Hyun-su. They get ready
to execute him, but today is his lucky day. One of the bandits kills the others and admits he's a
monster just like Hyun-su is, except he believes that it's natural for them to kill humans.
When the gamer walks out of the elevator, he finds himself in a standoff with the other survivors,
but he's able to convince them to spare the infectee's life. The truth is, they wouldn't
be able to kill him anyways. We've seen what happens when you shoot him with bullets. All they
do is bounce right back. Hyun-su just saved all the tenants lives in this interaction. They guy
is the most dangerous man in the building, and he can't be killed. So right now our best solution is
to escape. Everyone must be working in shifts to help the old man find the tunnel, because as long
as we're trapped in the building with this guy, he holds all the cards. Nurse begins having an asthma
attack and the gangster tries to take her to a pharmacy, but he's knocked out by the monster.
Hyun-su here lets them continue to make their way out, but the infectee shoots both of them.
Man, this guy is seriously bad news. Defending his friends, he fights the monster, who tells
them that this isn't his true form, and his special ability is to take control of dead bodies.
He severely wounds the gamer, but Hyun-su begins to transform, growing a massive wing.
The guitarist gets ready to throw a Molotov, but a Molotov cocktail isn't going to do a damn thing,
and we all know it. We might be able to shoot the gas tank of the car, causing a big explosion. But
if it doesn't do the job, we've made two enemies instead of one. So this isn't a good idea and we
should give Hyun-su here the benefit of the doubt, while staying as far away from him as possible.
He kills the monster, but then heads for the tenants. But the now healed veteran stops him
just before he dies, as the kid turns back to normal and blacks out. The firefighter digs
graves for the dead when she discovers a hatch to a secret tunnel. It must be the one the old man
was looking for. That night, soldiers arrive. They have the building surrounded and announce they
want the special infectee Hyun-su. The soldiers hear an explosion and began shooting, scaring
the tenants into the tunnel. But Hyun-su here decides to step outside to confront the soldiers.
The next day, the group finds an exit and climbs out, only to be surrounded by the Korean military.
The commander tells the firefighter that the deal isn't over yet because she didn't deliver Hyun-su
to them in exchange for information on her fiance. She's forced to join them and the survivors are
taken away on a military truck. Surprisingly, Hyun-su is still alive, waking up in an armored
car driven by the gangster who no longer has any scars. It must be the body switching monster.
He never killed him, and now he's trapped as he drives through the tunnel and into the open world.
But what do you think? How would you beat the monsters in Sweet Home? Let me know
with a comment down below. Thank you so much for watching, leave a like and subscribe, and
check out the How to Beat playlist for more videos like this. Until next time, have a damn good day.